Alchemical Flesh

Mob: Alchemical flesh

Mob type: demon/ mutant

Element: dark/ water (blue)-electric (yellow) fire (red)

Abilities: attacks by either jumping at the target- or by spitting throwable potions.

Appearance: looks like a mess of bottles showed into a lump of human clay- has 3 coloured variants.

Bio:  Unlike their failed cousins, these fleshball mutant have intelligence and a distinct magical charge. Their main weakness is rather ironic. If you overload them with power from their element- they will explode (lovely-im sure.)

Spawns: Futuristic areas-swamps- magical areas- random events.